My Self Abhishek Shinde,
With over 19 years of experience in the Graphics and Mobile Gaming industry, I bring a unique blend of creative vision, technical expertise, and strategic leadership. I’ve led the development of 50+ successful games across various genres and platforms, building and managing high-performing teams that consistently deliver on time and above expectations.
As a hands-on project manager, I excel at aligning creative direction with business goals, streamlining production pipelines, and fostering cross-functional collaboration. My leadership style emphasizes clarity, adaptability, and continuous learning—ensuring teams stay motivated, innovative, and focused. Passionate about pushing boundaries, I’m always ready to take on new challenges and contribute to pioneering the next wave of interactive entertainment.


01 PROFESSIONAL
MY KNOWLEDGE LEVEL IN SOFTWARE
Unity 3D
++C# & C/C
Project & Team Management
Time Management
Communication & Presentation
Tracking & Monitoring
Risk Management
Tensorflow. & Pytorch AI
Design Patterns


03 Experience
2020 - Till Date
FYND
Engineering Manager - Frolic.live
Spearhead team management and technical leadership, guiding the development and product teams to achieve excellence.
Shape the vision and direction of gaming and product initiatives, contributing to their strategic evolution.
Facilitate seamless collaboration with cross-functional teams and external vendors to ensure the punctual delivery of projects.
Engage closely with stakeholders to provide informed projections, generate comprehensive reports, and meticulously manage project timelines for a diverse range of game development endeavors.
2017 - 2020
1 Var Inc
Managing Director
Responsible for all operations stemming from our Bangalore office. Taking technical calls over the various projects in various stages like Information Gathering, R&D, Product Designing, Team Management, Risk management & timely delivery. Also actively Develop 3D Intense projects in Unity3D along with this build AI Solutions using Tensorflow OCR & Image Recognition Systems.
2016-2017
QUIKR INDIA
Lead Engineer
I was responsible for developing, leading & managing the Virtual Home Maker & Viewing software for the QuikeHomes Department.
2015-2016
UST GLOBAL
Technology Specialist
Leading India Side team of developers to develop an MMORPG Game for US Client. Handled Task distribution & assessment, and Complete Project deadline tracking. Coordinating with Offshore team, Managers & Clients. Developed solutions like Estate Customisation, Pet fetch Game, Video Streaming, and Inventory system for the Game.
2012-2015
SYNECHRON TECHNOLOGY
Assistant Technology Manager
Developing App’s & Games using Unity3D & iOS Native.Managing & training a team of size 20+ over the various iOS & Gaming Projects. Task distribution & assessment, and Complete Project deadline tracking. Building project proposals & estimations.Building Complex POC’s, AR & VR Projects.
2011-2012
BIG PLAY STUDIO
Development Head
Manage & Develop iOS Games & App development using Unity & Native iOS. Coordinate with the US Core Team, and make sure project is on track. Develop highly Dynamic & Interactive Book Reading app for kids.
2009-2011
SOURCEBITS
Team Lead
Manage & Develop iOS Games & App development using Unity & Native iOS. Developed interactive Games using Unity3D, Native & Cocos2D. Handle, Manage & Lead all the Clients Base Games projects.
2006-2009
ANIBRAIN
Lead Graphics Programmer
Joined as a trainee and quickly got recognition as a Lead programmer. Developed 3D Room Painting Simulation software for Nerolac Paints. Worked On C/C++, OpenGL platform along with CGSL & CG Shaders. Conducted Project Presentation and training for clients.
